Mac compatibility
Can you play Limbus Company on a Mac?
Short answer: Likely to work, but not tested yet — Limbus Company lists DirectX 10, which Grapple's DXMT layer translates to Metal. Try it on the Free plan and tell us how it went.
What we know
Steam lists Limbus Company for Windows only. Its minimum requirements call for DirectX 10.
Grapple translates DirectX 10 and 11 to Metal — through Apple's D3DMetal or the open-source DXMT — so on paper this is a reasonable candidate. That's an expectation, not a result — we haven't tested it yet.
Grapple settings
Nothing verified yet. Where to start, based on its DirectX version (in the app, the same options are in the game's settings):
- DirectX 10/11: a new install is set to Automatic, which picks D3DMetal or DXMT for you. If the game won't start or renders wrongly, naming a layer is the usual next try:
grapple set Steam graphics dxmt - To see frame rates, turn on the Metal HUD:
grapple set Steam hud on
Test record
None yet.
Played it on Grapple?
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FAQ
Can I play Limbus Company on a Mac?
Likely to work — not tested yet, but nobody has tested it with Grapple yet. That's what the game's published facts suggest, not a result. The page changes to Works once players report it working.
Which DirectX does Limbus Company use?
Limbus Company's requirements list DirectX 10. Grapple starts it on D3DMetal or DXMT, both included with Grapple.
Is there a Mac version of Limbus Company?
Steam doesn't offer a macOS build of Limbus Company; it's listed for Windows only.
Sources
Every factual claim on this page comes from these. Spotted something out of date? Let us know.
- Steam store page — system requirements and supported platforms (checked 21 September 2026)
Try Limbus Company yourself
Grapple's Free plan runs one game, forever, so you can find out on your own Mac without paying. Then tell us how it went with the buttons above, so the next player knows.
Limbus Company is a trademark of its owner and is named here only to identify the game. Grapple isn't affiliated with or endorsed by ProjectMoon.