Skip to content
Grapple

Mac compatibility

Can you play Assassin's Creed Shadows on a Mac?

Likely to work — not tested yetUpdated

Short answer: Ubisoft ships a native Mac version on the Mac App Store, released day and date with the PC game. Grapple is only for the Windows build, untested.

What we know

Assassin's Creed Shadows launched on Mac on 20 March 2025, the same day as the PC version. The Mac App Store listing is published by Ubisoft and requires macOS 15 or later with an Apple M1 chip or later.

It's a demanding game: the Mac version's own requirements start at Apple Silicon, and Ubisoft recommends a more powerful chip for higher settings.

The Steam version is Windows-only and its requirements list DirectX 12, which Grapple runs through D3DMetal. We haven't run the Windows version through Grapple, so anything about it here is an expectation, not a result.

Grapple settings

Nothing verified for this game yet — but here's where to start, based on its DirectX version. If you get somewhere, tell us and we'll put the real settings here. You can change the same options in the app; from the command line, replace <bottle> with the name of the Windows environment the game runs in — bottle is the CLI's technical term for it.

  • DirectX 12 runs through D3DMetal, which comes with Grapple — a new install already uses it, and nothing needs downloading. See the Game Porting Toolkit guide.
  • To see frame rates, turn on the Metal HUD: grapple set <bottle> hud on

Test record

Empty until someone runs it. A record here lists the Mac, macOS and Grapple versions, the engine and graphics layer, the settings and every check — yours can fill it, or ours will.

FAQ

Can I play Assassin's Creed Shadows on a Mac?

Ubisoft released a Mac version on the Mac App Store on launch day. It needs macOS 15 or newer and an Apple Silicon Mac, and it's a separate purchase from the Steam version. Likely to work — not tested yet. It requires DirectX 12, which Grapple runs through D3DMetal, the graphics layer from Apple's Game Porting Toolkit that ships with Grapple. There's nothing extra to download. That's what the game's published facts suggest, not a result. We publish a verified status only after running the game on a real Mac.

What might stop Assassin's Creed Shadows from working?

There's a native Mac version too — this expectation is about the Windows version run through Grapple. DirectX 12 is the newest thing Grapple translates, so it's also where we've seen the most surprises. Nobody has run this one yet.

Is there a Mac version of Assassin's Creed Shadows?

Ubisoft released a Mac version on the Mac App Store on launch day. It needs macOS 15 or newer and an Apple Silicon Mac, and it's a separate purchase from the Steam version.

How can I try Assassin's Creed Shadows myself?

Grapple's Free plan runs one game, forever — enough to settle this one. Add Steam in one click (launchers and Windows tools never count as your game), install the game and launch it: that first launch is what claims it, and you can swap it for a different game once every 30 days. If it won't start, try the other graphics layer in the game's settings. Then send us the result — the game and where you bought it, your Mac model and macOS version, the engine and graphics layer it ran on (grapple info <bottle>), your in-game settings, the frame rate from the Metal HUD, and screenshots of any error or a diagnostics report (grapple report <bottle>) — and we'll publish it here once it's a real test run.

Sources

Every factual claim on this page comes from these. Spotted something out of date? Let us know.

  1. Steam store page — system requirements and supported platforms (checked 23 September 2026)
  2. Mac App Store — Assassin's Creed Shadows (Ubisoft) (checked 23 September 2026)
  3. Apple Developer news — Assassin's Creed Shadows comes to Mac (checked 23 September 2026)

Try Assassin's Creed Shadows yourself — and tell us

Grapple's Free plan runs one game, forever — exactly enough to settle Assassin's Creed Shadows. It's claimed the first time you play it, launchers and Windows tools don't count towards it, and you can swap it for another game once every 30 days. Install it, play for a bit, and send us what you saw. Every result — working or broken — decides what we test next, and verified results get published here with credit if you want it.

What to send

  • The game and where you bought it (Steam, GOG, Epic…)
  • Your Mac model, chip and macOS version
  • The engine and graphics layer the game ran ongrapple info <bottle>
  • The resolution and graphics preset you played at
  • Frame rate from the Metal HUD, and the scene you measured it ingrapple set <bottle> hud on
  • Screenshots of any error, plus a diagnostics reportgrapple report <bottle>

In those commands, <bottle> is the CLI's term for the Windows environment the game runs in — type its name instead. How to create a diagnostics report — it collects the game's settings, versions and logs into one zip, with your username removed.

Assassin's Creed Shadows is a trademark of its owner and is named here only to identify the game. Grapple isn't affiliated with or endorsed by Ubisoft Quebec.